Experienced Art Director in Social, Casual, Mobile and Console Game Development. Expertise in modelling, texturing, postproduction techniques and conceptualization for Facebook, iPhone, iPad, Android, Xbox, Sony Play station, and PC. Possessing a keen eye for detail, implementing high standards of quality control from large teams of artists, while successfully achieving all major deadlines. Strong modelling and traditional art and design skills, supported with an excellent knowledge of many creative software packages. Making important creative decisions throughout major projects including Marketing and Outsource Liaison.
EMPLOYMENT
Electronic Arts Mobile
Art Director
November 2010 - Present
Art Direction, Concept, Character Development, UI, FMV, , Animation, , Environmental Art, Marketing Presentation, Modeling and Texturing for I phone I Pad Android
Games:
Tetris
Scrabble
World Series of Poker
Pet Society Vacation
Sega Studios / Secret Level
Art Director
Dec 2006 – 2010
Games:
Golden Axe – Beast Rider (Xbox-360, PS3), Iron Man 2 (Xbox-360, PS3)
• Art Direction, Character Development, UI, FMV, In-game Cut Scene, Animation, Outsource Liaison, Environmental Art, Marketing Presentation, Modelling and Texturing for PS3 & Xbox 360
• Organized and directed a staff of 30 artists and animators
• Monitored content creation in collaboration with production staff and art leads
• Handled communication between the external partners and the internal game teams
Activision
Lead Character Artist
5-3-2004 – Dec 2006
Games:
Shrek 3, Xmen 3 (Xbox 360 Version), True Crime 2 (PS2)
• Character Development, Modelling and Texturing for PS2 & Xbox 360
• Managed character team
• Concept creation and design
Computer Artworks Ltd – London, UK
Lead Artist
2002-2003
Games:
Tide Jackers, First Person (PS2/PC/Xbox), Thing 2 (Loading Screens)
• Management of 10 artists
• Planning and design of project artwork, scheduling for completion and allocation of resources
• Art Direction, Concept, Character Modelling, Level Building and Texturing
Virgin Interactive Entertainment Ltd, UK
Art Director
1995-2002
Games:
Falcone into the Maelstrom (PSX 2 /PC / Xbox 1st person shoot ‘em up), Viva Football (PSX / PC Modelling and Texture Mapping), Pinnochio (Disney-SNES / MEGA DRIVE 2D Sprites and Animation)
Demos: Xenophist (PC Concept work & art direction), 3D Sub Space (PC Modelling and texture mapping), Fear The Night (PC In-game and FMV texture mapping, concept work and modelling)
• Management of Art Teams, planning and design of project artwork, scheduling for completion and allocation of resources. Art direction, concept, character modelling, level building and texturing.
Spidersoft Software, Lincoln, UK
Artist
1993 – 1995
Games
Pinball Dreams 2 - PC (21st Century) Table Artwork, Animation, design and Fonts
Pinball Dreams Deluxe - PC (21st Century) Table Artwork and Animation
Pinball Mania - PC/AMIGA. (21st Century) Table Artwork, Animation and Fonts
Pinball Fantasies - PC/AMIGA. (21st Century) Table Artwork, Animation and Fonts
Thomas Tank Engine Pinball - PC/Amiga (Alternative Software) Animation and Fonts
Math Blaster - SNES/Mega Drive (Davidson USA) Backgrounds Animation and Fonts
Cribbage - Game Gear/Game Boy Character design and animation
Lemmings 2 - Game Gear/Game Boy (Psygnosis) Conversion Artwork
Demos
Space Avenger - PC Concept and design
Cecil and his Chopper - PC Concept and design
Tough Tots - PC Visualisation
Pinball World - PC Concept and design
Freelance Illustration/Graphic Design
1990-1993
EDUCATION
1986-1990 Falmouth School of Art, Cornwall, UK
B. A. Graphic Information design – Honours Degree.
Conceptual design, Audiovisual production, Illustration Techniques, Computer Aided Design
1985-1986 Lincoln School of Art & Design, Lincoln, UK
Diploma in general Art and Design
1983-1985 Queen Elizabeth’s Grammar School, Horncastle, UK
A Level - Art
O Level - Art, English, Math’s, History, Biology, Geography
COMPUTER SKILLS
Maya 3d Studio Max
Adobe Photoshop Z-Brush
Bodypaint Mudbox
INTERESTS
Classic Cars Animation
Team Sports Scuba Diving
Natural History/ Conservation Travel
REFERENCES
Available on request
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